Download: doc or pdf.


I am a graduated software developer with the ability to quickly adapt to new languages, tools or software. Autodidact and self-sufficient programmer specialized in object-oriented approaches. I have background in the full life-cycle of software development process including requirement gathering, design, coding, testing, debugging and maintenance. I am also a lover of the gaming industry.

My strengths include:

  • Client-Server architectures, Object Oriented Development, Multi-Threaded Programming, Database development, Android and Web applications.


  •  Languages: Java, .NET C#, C++, Python, Lua, UNIX Shell, XML, HTML
  •  APIs: Play Framework, Android SDK, Java Spring Framework, .NET Framework,OpenMP, MPI, Gideros engine.
  • Middleware: Apache, Tomcat.
  • OS: UNIX, Windows, Mac, Android.
  • Databases: SQL, Ebean, Hibernate, Entity Framework (.NET), JDBC.
  • Tools: Eclipse, Netbeans, IntelliJ, MagicDraw UML, Rational Rose.


BSc+MSc in Software Engineering (University of A Coruña) (Sept 2006-Dec 2013)

Master Thesis: Full life-cycle of a “Multiplayer turn-based chess game on Android platform and Play Framework in a client-server architecture”. Grade 9.5/10.

Level in national or international classification: BSc+MSc – 374.5 ECTS (European Credit Transfer System).

1 year Erasmus program in the University of Cyprus (English)  (Sept 2010- Jun 2011)

Courses: Parallel processing, Compilers, Software Engineering, Physics, Computer Architecture, Artificial Intelligence.


(Jan 2014-Present) Freelance Android game full stack developer:

(Jan 2014-Present) Collaboration in Gideros engine game:

  • Currently collaborating with a partner in California to develop a game for mobile devices in Gideros engine (Lua).

(Feb 2014) “Stats”: Successful plugin for “Rust” game: Lua language.

(April 2013-Present) Administrator and developer in Zombiespain gaming servers:

  • Administration of remote servers and databases, development of the communication between different systems.
  • Development of our own DayZ modification using SQF, C++, SQL, Python. -Reference in
  • Team leader and task manager for a group of collaborators.

(March 2011-2012) Several Plugins for Minecraft game:

  • JAVA Programming language.

(2005-Present) Several personal projects and remote servers management:

  • Several programs and scripts in different languages like Lua, PHP, Python, Java, C, C#.-Management of Ubuntu Server 10.4 LTS.


  • Advanced course of Development of Android applications. Aula de Formación informática, A Coruña, Feb. 2013
  •  Programming course of Python. Aula de Formación informática, A Coruña, March 2013
  •  Development of web applications in ASP.NET 3.5 with C# and Visual Studio .NET. Aula de Formación informática, A Coruña, March. 2012
  •  Foundations and programming in Microsoft Visual Basic .Net. Aula de Formación informática, A Coruña, Nov. 2009


  • English: Intermediate Listener, Advanced Speaker, Advanced Reading and Writing
  • Spanish: Native
  • Galician: Native